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Archive for the 'Developer news' Category

Pocket Napalm - where are you?

Wednesday, November 8th, 2006

A worrying thread in our forum draws attention to the abrupt disappearance of Pocket Napalm (developers of the Joker’s Quest series of games). Their domain name is up for renewal and the author of the thread reports that his emails go unanswered. …

PPL updated

Saturday, November 4th, 2006

Another week, another update; Kornalius has released 1.07 of the up and coming programming language PPL. As usual, a rather lengthy changelog:…

EDGE SDK update

Saturday, September 16th, 2006

The EDGE SDK has been updated to version 2.80, adding support for more Unicode and UIQ phones, along with numerous improvements and bug-fixes. Full details can be found on the EDGE website….

PPL released!

Friday, September 15th, 2006

Thanks to kornalius for telling us that the long awaited 1.0 of their programming language PPL has been released!…

GapiDraw: new licensing model

Saturday, August 26th, 2006

Johan Sanneblad let me know that the cost of licensing GapiDraw has been cut to $595 for a complete site license, with no time limit attached, meaning GapiDraw is now just one tenth of its previous price….

PPL release date announced

Saturday, August 12th, 2006

After a good few years of beta, PPL is finally seeing it’s 1.0 release!…

Piracy protector update

Friday, August 11th, 2006

The anti-piracy software protection system PPC-Protect has been updated to version 1.1. Changes include:…

MobileDragon game development toolkit

Wednesday, August 9th, 2006

HeroCraft has announced the MobileDragon Game Development Toolkit, a “cross-platform high performance realtime 2D & 3D game engine written in C++. It comes with documentation and samples and integrates features for visual representation like dynamic lighting, LOD system, particle systems, character animation, and collision detection. All this is accessible through an easy to use C++ interface.”…

Edge SDK adds Click-Pay-Go support

Friday, July 21st, 2006

Elements Interactive has updated their Edge game development platform to version 2.70, which “allows customers to shop for content directly over their mobile devices through a one-click payment mechanism.”…

Game Editor: new version soon?

Friday, July 14th, 2006

Many thanks to Makslane Rodrigues for pointing out this thread in the Game Editor forums, which has news from the developer reporting that a brand new version of the Windows Mobile game creation application is coming soon….

Edge update, new devices supported

Thursday, June 15th, 2006

Elements Interactive has released version 2.60 of EDGE, their cross-platform mobile game engine. The new version “adds support for the new Symbian 9.1 operating system and includes improved versions of the Edge Packer and Edge IDE development tools.” Further information is available on the developer’s website….

Edge update, new devices supported

Thursday, June 15th, 2006

Elements Interactive has released version 2.60 of EDGE, their cross-platform mobile game engine. The new version “adds support for the new Symbian 9.1 operating system and includes improved versions of the Edge Packer and Edge IDE development tools.” Further information is available on the developer’s website….

GapiDraw 3.6 released

Wednesday, May 24th, 2006

Johan Sanneblad got in touch to announce the release of GapiDraw 3.6, adding “Visual Studio 2005 support and improved Windows Mobile 5.0 compatibility to the already rock-solid mobile graphics platform! GapiDraw 3.6 also features greatly improved Symbian display access routines for Series 60 devices!”…

AIM launch support forum

Thursday, April 20th, 2006

Just a quick note to point out AIM Productions’ new support forum, which is regularly monitored by their support team. Check it out here….

Edge adds TiltCONTROL support

Monday, February 13th, 2006

Elements Interactive has announced plans to merge the SDK for Pocketmotion’s TiltCONTROL adaptor into the next release of their games development kit. Have you used a TiltCONTROL for gaming? I’ve been tempted to buy one several times but have never been sure of their true benefit when playing games, given the relatively poor viewing angles of Pocket PC screens….

Edge SDK adds emulated servers and combined colour filters

Tuesday, January 31st, 2006

A quick heads-up to users of the Edge SDK to announce that it’s been updated to version 2.3.0, adding emulated surfaces and combined colour filters, along with numerous bug fixes and other improvements. Further information is available on their website….

Edge SDK adds emulated surfaces and combined colour filters

Tuesday, January 31st, 2006

A quick heads-up to users of the Edge SDK to announce that it’s been updated to version 2.3.0, adding emulated surfaces and combined colour filters, along with numerous bug fixes and other improvements. Further information is available on their website….

Game Editor adds support VGA and Smartphones

Wednesday, November 23rd, 2005

We’ve posted on Game Editor before, but the app has been updated to add Windows Mobile Smartphone and VGA support. There’s no mention, however, of whether it supports WM5. Licenses start at $14.95, which seems pretty reasonable….

Tetraedge discounts, RTMI release date

Monday, November 21st, 2005

Tetraedge sent me a massive press release packed with goodies. First up is a 25% discount on all their products at Handango. Simply enter the code 492EFBD5, which is valid until the 27th November….

3DMarkMobile06 now available

Tuesday, November 8th, 2005

Many thanks to Guizmox for letting me know that 3DMarkMobile06 has been officially released. …


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